﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Worldme.YHChatSDK.Common.Constant
{
    public class ContentTypeConstant
    {
        public const string TEXT = "text";
        public const string IMAGE = "image";
        public const string MARKDOWN = "markdown";
        public const string FILE = "file";
        //指令消息事件时，并且指令类型为自定义输入时
        public const string FORM = "form";
        public const string HTML = "html";
    }
}
